to create this key i started out with a cylinder and then extrudes outwards at one end to create the base of the handle, to make the handle its self i took a torus and reduced its segments down to ten so that i could shape it more easily with you having vertexs getting in the way. when i had the basic butterfly shape i began to add more connects so i had more points to work with (this gives the butterfly a more rounded feel)
once the butterfly shape was made i welded it to the base of the key using the weld tool on the vertex.
to create the teeth end of the key i extruding the other end out a few mm of the end and then use the connect tool to split the faces so the lower parts of the teeth.
to round the end i selected the cape and extruded it out four times, delete the end cap and select all the verts around it, i then welded the verts to one point and moved the verts from the three other extrudes up and scaled then accordingly to give the tip a rounded feel.
texture:
the gold texture is a yellow diffuse with the spec at 75 and the gloss at 65, the reflect map is a Vray image.
bumpmap:
the scratches are a simple bump map made from a images of scratches turned black and white to give the scratches more depth.
lighting:
- standard V ray light
- hdri image
renderer:
- Vray
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