design for games 3d modelling

Friday, 18 January 2013

first z brush work at home (orc)

this is a orc head i made at home using zbrush 3.1 trail as i haven't got zbrush at home, this is my first attempt of making a head fully from scratch although before i have played around with zbrush using the default head as a base.
 this is the model rendered in 3ds max

Posted by Unknown at 10:56
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Blog Archive

  • ▼  2013 (34)
    • ►  June (9)
    • ►  May (2)
    • ►  March (1)
    • ►  February (7)
    • ▼  January (15)
      • zbrush scarey head for asset (game)
      • 60 polygon shield
      • architectural design bathroom 2000 and 5000 poly
      • models i plan to make over the coming weeks
      • making a fountain pen in max (practice to keep eff...
      • first z brush work at home (orc)
      • Easter eggs and secrets
      • low poly unit feed back
      • my work evaluation (lowpoly)
      • texture mapping and bumpmaps
      • makeing hall and living room day 6
      • makeing hall and living room day 5
      • makeing hall and living room day 4
      • makeing hall and living room day 3
      • concept sketches for my environment
  • ►  2012 (18)
    • ►  December (8)
    • ►  November (3)
    • ►  October (7)

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