Friday 4 January 2013

makeing hall and living room day 4

this is day 4 of my modeling living space and hallway 
to make the skirting boards i first selected the line tool and in a side view began to draw out the basic shape of the skirting board (i used a reference to get the shape i wanted however modified it slightly to give it a older look) after i was happy with the shape i converted it to editable poly.
 select the polygon and extrude it out so that it has some form then using the board selection tool cap the end.
to make the frame around the door first align two skirting boards ninety degrees to each other with the tops facing in, then create a box and rotate it forty fives degrees as a reference then with both skirting boards attached move the vertexes on the ninety degree angle so that they line up with the forty five degree angle of the boxes edge, this will form a seem between the two skirting boards now all you have to do is weld the verts on one skirting board to the corresponding verts on the other.
to make the cupboard i first made a rectangle that was seven feet in height and then converted it to editable poly, i selected the top face and extruded up but only about one third of a foot, once extruded i scaled the top face so that it was slightly wider than the rest of the model, to make the inner curve select  the top line of edges and the second line then click chamfer, turn the amount of divisions up until you are happy with the result, finally click the top face and extrude once more.
to make the inside of the cupboard and the draw you use the same technique  first make two connects going down the model and four going across, scale them until they resemble the sizes of a cupboards inside and draw, select the larger one for the inside and extrude inwards then select the smaller one and extrude outwards to make the draw.
the doors are extremely low poly due to there simple design, take a rectangle and inset the front then extrude in, to make the light hit the doors with a slight glossiness chamfer the edges but only a few units.
(sorry for the lack of pics this was the day i was very sick)

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